Biomods
Bio-abilities by active, passive and modifier type.
- Biomods
- 23
- Active
- 8
- Passive
- 15

Glow in the dark

Become invisible to predators while not moving

Release a cloud of delicious bait to distract predators

Dash in any direction to avoid predators or hazards

Gain more water from all sources with enlarged, orca-like kidneys

Emit an 800 volt electric shock to deter medium and large predators

Detect nearby bases with electrical power
Attract nearby metal
Gain food by swimming

Detect nearby threats with specialized hair cells

Slowly grow nutritious algae on your skin
Slowly regain health when at full oxygen

Release a trail of pheremones you can follow to find your way
Detect nearby threats with specialized hair cells

Slows oxygen consumption when not moving

Swim faster when close to underwater surfaces or the seafloor
Currents do not affect you.

Your microbiome becomes more efficient making food loss slower.
Reduce oxygen use while swimming near the surface

Emit a sonar pulse to highlight nearby resources
Sink more quickly when descending feet first
Detect nearby human technology

Slowly fills a water packet by filtering fresh water from the sea